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Home » 2015 » November » 15

Daily Archives: November 15, 2015

1 post

Uncategorized

Hello world – again :)

I am back, hopefully this time with more python and maya goodies for your pipeline and solutions. Please follow and like:

  • hello
  • maya
  • python
by Harry Z
Published November 15, 2015
Updated November 16, 2015

Categories

  • General (1)
  • Maya (5)
  • Python (3)
  • Uncategorized (1)
  • Unity (1)

Most recent posts

  • Complex space switching Tutorial December 20, 2017
  • Best way of avoiding cycles in space switching December 10, 2017
  • OpenMaya Callbacks instead of Maya ScriptJobs December 2, 2017
  • Convert left handed to right handed coordinates February 7, 2016
  • Modify File References before they are loaded December 17, 2015

Most used tags

animation (1) assets (1) automatic (1) callback (2) character (1) client (1) commandline (1) coordinates (1) cycle (2) dependencies (1) hello (1) logic (1) math (1) matrix (1) maya (6) network (2) node (1) p4 (1) perforce (1) pipeline (2) projects (1) python (3) reference (1) rigging (1) script (1) setup (1) spaces (2) space switching (2) unity (1) update (1) workspace (1)

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